Ruchmair · Independent software publisher

Tools for developers who build worlds.

I’m Ruchmair, an independent software publisher creating Unity tools for game developers. My flagship product is Storyteller 3, with Maps & Radar Suite and Real Grow also in development.

  • Storyteller 3
  • Maps & Radar Suite
  • Real Grow
Products

Build more. Code less.

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Visual authoring

Work with story structure in a visual workspace instead of burying narrative logic across scripts and inspectors.

文

Localization

Keep multiple languages connected to the same authored content and production workflow.

AI

AI-assisted tools

Accelerate writing, translation, ideation and production tasks while keeping the creator in control.

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Unity-ready

Author with the editor tools, then bridge story data into runtime experiences and custom UI.

Storyteller 3 + Game Bridge

From idea to interaction.

Write connected scenes and refine pacing on the editable Timeline. Organize characters and items, then connect the narrative to gameplay through Game Bridge—the runtime system included with Storyteller 3.

01Write, structure and time your story in Storyteller 3
02Design characters, environments and routes
03Bring narrative data into gameplay with the included Game Bridge
04Present it through your game's UI and systems
Flagship release

Build the story before you bury it in code.

Explore Storyteller 3's narrative design workflow, branching tools, localization, AI-assisted features and Unity integration.